Resolución de nonogramas usando algoritmos genéticos [Solving nonogram using genetic algorithms]

dc.contributor.authorSoto, R.es_ES
dc.contributor.authorCrawford, B.es_ES
dc.contributor.authorGalleguillos, C.es_ES
dc.contributor.authorOlguin, E.es_ES
dc.date.accessioned6/22/2022 13:33
dc.date.accessioned2022-09-30T16:31:48Z
dc.date.available6/22/2022 13:33
dc.date.available2022-09-30T16:31:48Z
dc.date.issued2016
dc.description.abstractA nonogram corresponds to a puzzle game. The aim in this game is generating an image on a grid by checking certain cells, this cells have to satisfy some rules associated with each row and column. In this paper, genetic algorithms are used to solve this problem, applying certain improvements that will benefit the process of seeking solutions. © 2016 AISTI.es_ES
dc.formatapplication/pdfes_ES
dc.identifier.doi10.1109/CISTI.2016.7521597es_ES
dc.identifier.urihttps://doi.org/10.1109/CISTI.2016.7521597
dc.language.isospaes_ES
dc.publisherIEEE Computer Societyes_ES
dc.rightsinfo:eu-repo/semantics/closedAccesses_ES
dc.rights.urihttps://creativecommons.org/licenses/by/4.0/es_ES
dc.sourceIberian Conference on Information Systems and Technologies, CISTIes_ES
dc.subjectComputer Sciencees_ES
dc.subject.ocdehttp://purl.org/pe-repo/ocde/ford#1.02.01es_ES
dc.titleResolución de nonogramas usando algoritmos genéticos [Solving nonogram using genetic algorithms]es_ES
dc.typeinfo:eu-repo/semantics/articlees_ES
dc.type.versioninfo:eu-repo/semantics/publishedVersiones_ES
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203. Solving nonogram using genetic algorithms [Resolución De Nonogramas Usando Algoritmos Genéticos].pdf
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